Day 17 - Nemesis: I once again utilized Vigilante City to create a character for the #RPGaDay2021 posts. This time I built the Nemesis to a character that I’ve been utilizing in lots of different capacities and forms for years now: Power Charge. For this entry, I created his brother, Anvil.
Anvil (Luke)
After running away from the orphanage as young children, Luke and Cole grew up on the streets. Luke was always the bigger and stronger brother, often physically forcing Cole to do his bidding. Things became worse between the two when their powers developed. Luke grew to be incredibly strong and nearly indestructible but lost the ability to vocalize. Eventually, the two were adopted into The Show, a traveling circus and superhero team lead by The Ring Master. Luke became "The Indestructible Anvil", capable of surviving inhuman feats and exhibiting his great strength. One night, after a group of townees picked a fight, Anvil left the entire group pulverized and either dead or in critical condition. This action was unacceptable to the Ringmaster, and Anvil was excommunicated. Now he hires his services out to the highest bidder, and always delivers on his contracts.
Alignment: Chaos Class: Megahuman - Mutant
Attributes:
Str: 24 (+6) Int: 10 Wis:12 Dex:15 (+1) Con: 24 (+6) Chr: 9 Sur:11
AC: +6 (17) Toughness: +6 Move: Hit Dice: 6 (47 HP)
Attack Bonus: +5 (+7 to punches and kicks; +7 charge attacks; +2 to Grab attacks)/+4 (+5 kicks)
Saves - COURAGE: 12 CRITICAL: 14 DEATH: 16 MAGIC: 10 MENTAL: 14 POISON: 12
Origin: Orphan run-away adopted by the circus before being excommunicated. Mutant powers
Money: Well-paid mercenary - $250K
Abilities: Light Armor, Light Weapons, Improvised Weapons; Seize the Moment +1; Crushing Blow: On a successful, weaponless melee attack roll a natural 19-20 and deal an additional d6 damage; +1 action/round
Languages: American Sign-Language; Russian; Spanish; Japanese
Age: 28 Gender: Male Height: 6'7" Weight: 300lbs Hair: Black Eyes: Grey
Skills: Athletics:Basic; Combat Training +1; Fighting: Brawling; Intimidation +2; Street Smart +1; Street Survival+1; Fighting: Wrestling; Knowledge: General; Language
Starting Gear: Leather Armor; Steel Toe Boots
Powers:
Endurance: You never get tired and only need a few hours of sleep each night. Your start with at least 16 CON. You get +1 to CON at each level, +1 to all save stats at each level & you have Advantage on all CON checks. You may PUSH to re-roll a failed Saving Throw or CON check, or to instantly heal d8 HP. Mutation: It looks like you do not breathe.
Super Strength: You have exceptional strength. You start with at least 16 STR. You gain +1 to STR at each level & +1 to Melee damage at each level 2, 4, 6 & 8. You can lift & carry around a ton with ease. You gain Advantage on all STR checks. You may PUSH to double your lifting ability & add +4 damage to all Melee attacks for 3 minutes. Mutation: You tend to enjoy showing off your might.
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